UPDATE 2/4/2016: The Kickstarter honoring Aaron by bringing Strike Force to the 21st century has funded in just 4 days. Please go check out the project and help support this amazing memorial.
Aaron Allston's Strike Force Kickstarter
It's been an benchmark year for me. Aside from getting a promotion at my day job and having the best little family on the planet, I'm getting a steady stream of freelance projects for my dream job as a game designer. This morning I finished my writer's bio for the first of a series of pieces hitting the shelves this year, but my excitement was dulled by the news that one of my industry heroes collapsed at a conference yesterday and didn't wake up.
Aaron Allston is a name most of my friends and family won't know. He's best known for his Star Wars novels, including the Wraith Squadron series, Enemy Lines, and Mercy Kill. For me, though, Aaron will always be the man who redefined what a roleplaying campaign, and roleplaying in general, means.
|$15 in 1983 was a lot of allowance!|
Strike Force did more than list game ideas and a few sample characters; Aaron told us about how his campaign worked. We got to see behind the scenes of a successful campaign, showing characters as they developed over the years, story arcs that worked and even things that didn't. I read that book cover-to-cover like a novel. As Jeff Rients says in his review, Strike Force made Aaron the first "campaign blogger". And we loved it.
I always wanted to meet Aaron, especially now that I can technically call myself a game writer. I always wanted to tell him what his writing did for me and, in turn, for my friends. I wonder if he really understood how many laughs, how many poignant moments, or how many bonds of friendship he helped to create? I hope so, but if not, now you do.
Thank you, Aaron.
Other recommended reading:
Aaron Allston List of Novels
Matt Forbeck: Good-bye Aaron Allston
The Force.net: Aaron Allston has died
Locus Online: Aaron Allston (1960-2014)
Big Shiny Robot: In Memorium: Aaron Allston
Thanks for sharing that.ReplyDelete
In the spirit of the post, thank you for all you've done for the gaming community over the years, and for me specifically. It's been a pleasure working with you.Delete
That pretty much sums up my experience as well, Rich. I am a poorer man for never having met Aaron, but still wealthy because what he left me through his work.ReplyDelete
I think it may be the same for many of us in the gaming industry. On that note, it's been a pleasure working with you as well. Hopefully we'll get to corroborate on some more projects soon.Delete
If you want to tell a person how much they mean to you, do it now. Drop everything and do it now.ReplyDelete
Agreed. There is nothing so satisfying as letting someone know how much they mean to you, especially if you have the skill to also tell them exactly why. It's a wonderful gift.Delete
I've started a series of blogs to do just this. The first one posted today.Delete
Loved Champions. Mostly do to my love of math. Thank you Richard for sharing!ReplyDelete